It was nice, but I suppose the visual part of the game should be better. I cannot defy the comparsion with EBF3-4, because this game has quite similar concept, and graphics are slightly worse than there. Anyway, it's a good solid game, but sadly, not a hit.
Thank you for your honest opinion!
Usually, political stuff is interesting in games only when it's set up in a comedy way. But here, the briefing here was actually unnecessary and not funny. Also the gameplay is boring, and the icing on the cake is that the second level doesn't load. Overall, not cool.
In last nine years I had an unfinished challenge. You must be cheating. I can't say I was playing it every day, but sometimes I tried, because this game is really worth it. And now it's mine! Maybe, it's time to make Hole of Doom 2?
Sir that is impressive, its not an easy medal to get. Im glad you enjoyed playing my game for a long time, Im not sure about a 2nd but there is a new game im releasing soon ;)
Really nice one, there games like this before, but the idea to make it online is really great. The point is that you should work hard to advertise this game to keep a decent amount of people online. That's why I'd add offline singleplayer mode, with difficulty levels. Also adding a chat might be a great idea, for example I needed one minute in my real life during a match, and my oppenent left the game. This won't be happened if I could just type "brb" or something like that. Nayway, great game, keep doing new stuff and improving this!
Great to hear someone found an opponent :D
Yeah, I need more advertising. Maybe also publish it on more portals simultaneously.
Unbelievably great! I will download it to my device!
That was really good.
I dig the plot and athmosphere, made me to play three times to get all endings. That's the point - MC's backstory, NPC and quests variety are just a matter of taste, and they fit mine perfectly. What is really important, all together they combine into a one nice mix. So as interactive story, your job was quite hillarious. Only bad point is controls, you don't really need E and SPACE simultaneously, one of it is enough and there are some little bugs because of it. Anyway, the game is really great, hope you'll make more!
The game is fresh air itself! Really different from faceless stuff that usually comes these days. The games' main message, the plot, the idea... Well, everything makes you want to find all endings. I need to find Fresh Air achievment, I ll do it on the next coffee break. .er, I mean after I go and play football =)
I really liked music, gameplay and style (lets assume its really cool), and my vote is sincerely 5/5, but I want to give a feedback on a strong disadvantage.
Your game is challenging, and in games like that you are dying 100 times before you beat the level. Meanwhile, you are getting used to the level, making your fingers and brain act perfectly to beat it. But you make the player to switch between levels, and that increase to play time exponentially.
I started to die on purpose on all levels except for one, after douzens tries. This feature looks like awesome at first, and it would be perfect if the game was not so challenging.
It was good idea to steal the poster picture from some other game. I cannot really belive you did it yourself, but it made me to check your game. And i was dissapointed.
The game is overall good, but contolling system is frustrating. When you put a chip on another one before you release mouse key, your code assumes that I haven't made a turn, but I thank that I did. Also sometimes you need to put some effort on making exactly what you want instead of occasional fall in a wrong column. Anyway, nice try!
Thanks for the constructive comments. What you describe regarding mouse behavior was actually by design. I didn't want the user to have to commit to the move before releasing the mouse. As far as the column placement... I am getting a lot of complaints so I will fix it.
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